The Tea Room is the starting point for your adventure. Sit
here, to recover from a near death experience, or for a cursing rage from an actual death experience, or I suppose
yuu could just have a general chit-chat with the others.
The old man of the land lives here, this is a great little
place to get to know when starting off. It provides a couple of one man rooms for if you are hiding from someone,
and for a nice snooze without being interrupted by the shouts and screams of outdoors, in the bed rooms. From the
swamp it is Northwards to the road, then Westwards to the road opposite the cottage, and then Southwards into the
cottage hallway.
This is where you earn many of your points......well....where
you receive many of your points. Dropping treasure in the swamp converts the treasures value into points for your
persona. The more points the higher the level, and the higher the level the more pk's who will be after you.......I
mean......the more enjoyable it will be. (Just a quick
note, PK's stands for Player Killers or Persona Killers)
This is where the Dragon lives......no surprise there then.
The Dragon is worth many points and is also a TASK, 8 tasks must be completed throughout the game before you stand
a chance of becoming a wizard. To kill the Dragon you......<trembles
at the sight of the wizards charging their fingers>.....you.....wave
your fist at it and slag of it's mother, although I wouldn't recommend this approach by the way.
The Cave of Stars is where the magical Touch Stone is housed.
This powerful stone grants those who dare touch it magical powers, but beware, if you are not strong enough you
will be overwhelmed with its powers and die. You stand the most chance of a successful touch if you are at Champion
level or above.
Last but not least.....GO EXPLORING!!!!! it's the only guaranteed way you'll know where things are. If you are
worried about being killed by players ask a someone about taking a 'Vow', there are both pro's and con's for being a Proctected Personae (PP)